Re: VC++ psql build broken
- From: "Dave Page" <dpage(at)vale-housing(dot)co(dot)uk>
- To: "Bruce Momjian" <pgman(at)candle(dot)pha(dot)pa(dot)us>
- Cc: "PgSQL Win32 developers" <pgsql-hackers-win32(at)postgresql(dot)org>, "PostgreSQL Patches" <pgsql-patches(at)postgresql(dot)org>
- Subject: Re: VC++ psql build broken
- Date: Mon, 13 Sep 2004 09:58:34 +0100
- Message-id: <E7F85A1B5FF8D44C8A1AF6885BC9A0E43063BC(at)ratbert(dot)vale-housing(dot)co(dot)uk>
> -----Original Message-----
> From: Bruce Momjian [mailto:pgman(at)candle(dot)pha(dot)pa(dot)us]
> Sent: 12 September 2004 14:59
> To: Dave Page
> Cc: PgSQL Win32 developers; PostgreSQL Patches
> Subject: Re: [pgsql-hackers-win32] VC++ psql build broken
>
>
> How does your Win32 system rename prototype differ from what
> is in port.h?
>
> extern int pgrename(const char *from, const char *to);
_CRTIMP int __cdecl rename(const char *, const char *);
> extern int pgunlink(const char *path);
_CRTIMP int __cdecl _unlink(const char *);
> Good question on wether we need to keep this working but it
> would be nice to keep it I guess for client-only installs
> that want to build from source using non-Mingw.
Nice, but not essential. I certainly don't think it's worth spending
excessive amounts of energy on though.
Regards, Dave
Home |
Main Index |
Thread Index